AsanaKit | Mobile App Concept | UX Research, UI Design
About the product
AsanaKit is an app for yoga teachers to design their classes effortless.
My role
UX researcher | UI designer
Challenge
This project was created as a part of a UX|UI bootcamp. Within 4 weeks we had to create an app concept from scratch and showcase it in a clickable prototype.
Main project goal
Making it easier to design yoga classes, giving inspiration to yoga teachers by assisting in choice and order of asanas to complete balanced yoga session-plans.
Competitor Analysis
At this time I just finished a yoga teachertraining myself and I came up with the idea because I was observing especialle newly made yoga teachers (including myself of course) struggeling in setting up a class. So I took the first step and did some research on whats on the market to solving problems in designing a yoga class and assisting teachers in different ways.
Interviews
I conducted interviews with teachers from totally different backrounds to understand how different yogateachers prepare for their classes
and what kind of obstruction they are facing in the process according to their experience in teaching and practicing yoga.
Survey
To give a wide perspective of the needs and painpoints of yogateachers I sent out a survey with Google forms to 25 yogateachers from 10 different countries.
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Key insights from research
Evaluating the results from the research as shown above the App should focus on following points:
- Neasy to use
- Nnot getting distracted while teaching
- Nplay function, slideshow
- Ninspiration for classes
- Noptional music feature
- Nhelp in sequencing
- Nsimple illustration
- Nsuggestions next poses
- Nthought support
- Ntimer
User personas
Depending on different stages of experience three user personas where defined to show different needs and painpoints in teaching yoga and to develop the mainfeatures of the App.
User Flow
The user flow is showing the path the user is taking to fullfill the task of creating a completely new yoga class including the Log in process, doing presettings and choosing asanas.
Wireframes
Low-fidelity wireframes to show the concept of the app.
High-fidelity prototype
A clickable prototype designed in figma.